How to light an indoor infinite runner for mobile?
Hey, very new to using UE4. Does anyone have and tips or suggestions that might send me in the right direction on this? I have an infinite runner that spawns and destroys actors that act as sections of the dungeon my character is running through. I'm targeting mobile devices. Unfortunately, since I have to spawn and move each new section, I can't use static lighting which is just about all that mobile supports. I'm allowed to have a directional light, but how can I use that if the whole thing takes place indoors?
Hope I was clear. Thanks for any help you can provide.
asked Oct 29 '15 at 03:57 PM in Rendering
have a similar question to lighting, but rather than an indoor runner I'm working on an outdoor endless runner where i have the same issues with lighting. Could i use a similar texture set up without having to bake them. Each object is set to spawn randomly, this is where the lighting has issues. Any answers?
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