Spawn Volume class: Actor or Character?

I’m new in Unreal Development and I don’t know how to do this:

I need something to load a text file. This text file has element to show (spheres, cubes, etc.) and I need to read this file and show this elements.

To do that, I think I could create a class to read that file, and spawn that objects but I’m not sure if that C++ class has to inherit from Actor, Character or …

And also, I think I have to put that class in my map to enable it. Or maybe I could create a virtual menu to enable player to start this action.

What do you suggest me?

Check UE4 tutorials on c++ and battery spawning

Better use Actor. Character has a lot of functions that you are not going to need.

One year later I know the answer. He he he.