Changing LOD screen size for a lot of objects
so my problem is that we have a large island, built in maya and we broke it up to smaller "chunks" (~500 pieces). Now the problem is that all of them have +1 lod. But when we import it the automatic lod distance calculated is too high(0.5 for all of them). Now since they are about the same size, we have a perfect number (0.03) which is fine, but we need to type it in manually for these (and later probably more) objects, which seems horrible especially if we want to adjust it later.
So my question is, is ther ANY way, to manually set the first lod screen size at import, for all objects? Is ther any config files for that, or even we can get into the source, if anyone can help us where to look. :)
Thanks quys again :)
You can copy/paste LOD settings, screen size included, from one static mesh to another. (right-click on a static mesh in the content browser then go to Level of Detail)
answered Jan 05 '18 at 08:36 PM
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