DDS (or DirectDraw Surface) Images don't import.
When I try to import a .dds image file into the UE4 editor, they never seem to import. It just throws up a "Failed to import 'Insert File directory and name'. Failed to create asset "Insert UE4 File directory and name' "
Now, this seems to happen with ALL DDS files that I attempt to import.
Does anyone know why this is happening? Or maybe if there is a way to fix it?
asked Apr 21 '14 at 05:03 AM in Bug Reports
Here you can see what image types are supported. Can you check if the .dds is 32bit texture?
edit: theese seems to be the settings you should go for when using .dds " (32bits/Channel, 184.108.40.206 ARGB 32 bpp, unsigned) See Cubemap Tools for more information."
Moore info on .dds can be found here: https://docs.unrealengine.com/latest/FRA/Engine/Content/Types/Textures/Cubemaps/CubemapTools/index.html
Follow this question
Once you sign in you will be able to subscribe for any updates here