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"from Persisten Level" blueprint node

Hi all,

I just started with UE and I can't find one thing in the docs. What are these nodes marked as "from Persistent Level", like the Camera Actor on this screen

How these are added to blueprint?

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asked Apr 21 '14 at 09:33 AM in Blueprint Scripting

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Those are references to objects in your level. If you select an Actor in the Editor Viewport or the Scene Outliner then when you right click in the Level Blueprint graph you will see the option to add a reference to that Actor or add events for that Actor.

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answered Apr 21 '14 at 01:55 PM

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Marc Audy STAFF
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avatar image RockyBalboa Apr 21 '14 at 07:26 PM

Thanks. I was looking for it on almost every type of blueprint but not on the level blueprint.

avatar image SalahAdDin Aug 06 '19 at 03:21 PM

how can i do the same but in c++?

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