Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

beginoverlap and morphtarget for vehicle

hi. I want to set morph targets for my vehicle visual damege i added 4 box collision to my vehicle( for front left, front right, rear left and rear right of the vehicle) and for each box added : an oncomponentbeginoverlap a timeline for playing the morph animation and a set morph target. problem: if one of the boxes collide with static meshes all morph targets will play it means that all boxes start to begin overlap !? and when the vehicle speed reach to about 125 kph all boxes begin to overlap!!!? for example if front left of the vehicle collide (overlap) with a static mesh all morph tagets will set and all sides of vehicle will deform.

Product Version: UE 4.9
more ▼

asked Oct 31 '15 at 06:13 PM in Blueprint Scripting

avatar image

1 1 1

avatar image benjani Nov 01 '15 at 01:39 PM

alt text

alt text

bp.jpg (148.5 kB)
viewport.jpg (171.9 kB)
avatar image benjani Nov 11 '15 at 03:51 PM

I use oncomponent hit and normal impulse and the problem is solved.

avatar image Abhay123 Jan 05 '18 at 11:51 AM

I want some help here I'm doing something similar but I'm not able to activate morph target on overlap. Basically I just want a cube attached to the main car body that set the morph value to 1 on being overlapped(Car collided with obstacle) How to do that? I'm bit new to UE. Please help me out.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question