Switched to Unreal 4.10 Preview, opened my project, it asked to make a copy, I did. I renamed the folder/project to get rid of the external reference error, built the lighting and what do you know, no more error.
Indeed 4.9 is bugged.
Switched to Unreal 4.10 Preview, opened my project, it asked to make a copy, I did. I renamed the folder/project to get rid of the external reference error, built the lighting and what do you know, no more error.
Indeed 4.9 is bugged.
When I use a Landscape Grass Layer with any static mesh, I receive this error. I have tried everything, no matter what I try, using Landscape Grass Layer causes this map build error. There are posts about this with information on how to actually solve the error, yet I have tried all of the suggestions numerous times to no avail.
I cannot solve this error alone, I’m using the exact simple setup here, https://docs.unrealengine.com/latest/INT/Engine/OpenWorldTools/Grass/QuickStart/3/index.html
I believe this is a bug in the engine due to the fact it only happens when i use Landscape Grass Layer. Can I get a definitive answer here? I’ve read forum posts back from August 2014 with the same problem unanswered.