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4.9 first person project no camera exposure setting?

Usually I click on the camera component in a blueprint and go down to the eye exposure setting and adjust so the light isn't fading in and out. but in 4.9 I can't find this option? Can someone help me?

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asked Nov 01 '15 at 08:59 PM in Using UE4

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AttemptD
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I solved it by simply adding a post processing volume and adjusting it there. Simple fix as long as the volume covers the world.

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answered Nov 04 '15 at 06:51 AM

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