[Closed] C4D Smoothing Groups inconsistent
Two meshes from C4D exported with 2013 FBX (7.3)
Both FBX's give this warning when importing..
Warning Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
The Sphere though seems to come in correctly (edges split in a strip around the middle).
The Cylinder though has hard edges only around its caps, the tube of the cylinder should be smooth. No amount of recalculating tangents and/or normals seems to fix it.
I have attached the FBX's in ASCII format.
asked Apr 21 '14 at 12:41 PM in Using UE4
The question has been closed Oct 23 '14 at 07:51 PM by Tim Hobson for the following reason:
The question is answered, right answer was accepted
@ BEEF DOCTOR : I know this isn't your original post or meshes in the FBX but this does look to be an issue with C4D's export or something may not be smoothed correctly before export. I've imported the attached FBX files into 3Ds Max and can see that the smoothing groups are not a UE4 issue.
answered Oct 02 '14 at 03:13 PM
Tim Hobson ♦♦ STAFF
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