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Compress multiple decals in to one decal??

Hi,

I'm creating a blueprint script that generates multiple decals based on a string. my question is as followed, is there a way to generate 1 decal based of multiple decals so when i change the alpha i won't see the overlapping area of the previous decal? (look at the image below).

alt text

Product Version: UE 4.9
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asked Nov 02 '15 at 02:17 PM in Blueprint Scripting

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Maudlin
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