How do you mirror a flipbook sprite when moving opposite direction?
Hay guys. i have set up a blueprint for a moving snail for my 2D sidescroller game which has a set path it follows (between 2 points), the only problem is that i cant get it to mirror the flipbook when walking the opposite direction so it just ends up doing the moonwalk which i don't want :s, do any of you guys know how to sort this problem out, iv been playing around with it for quite a while now trying different things but seeing as im not too advanced with blueprints im finding it very difficult :, i have done the walking via a timeline animation with two points in the world ![alt text
This is for sidescroller right? hows one to do same for the up and down axis if the sprite has 4 different sprites.. ie north south east west etc... im using sprite socket and only one direction looks good i have 3 other images but no idea how to switch it...
was trying to add clothing hats etc and not looking like UE4 a good avenue to go..
answered Dec 06 '16 at 06:49 AM
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