Alternative to .csv data tables in blueprint
Embarrassing question from a non-programmer: I want to store the player's actions in the game along with other variable data -- but can't figure out how to do this with Blueprints.
So what's the best way to do this? Is there a way to make the equivalent of a data table that's not an imported .csv file? One I can add rows to, filter, modify data, etc.?
Much appreciated, hive mind!
asked Nov 02 '15 at 04:31 PM in Blueprint Scripting
Someone posted an answer to this question -- use an array of structs -- and after I learned how to work with them, I saw that answer was exactly right. I came back here to thank them, but the answer has disappeared. So thank you, someone! Much appreciated!
answered Nov 07 '15 at 04:40 PM
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