Issues with Steamworks
Hi, so I'm having some issues with the Steamworks API. It's working correctly, but it seems to be causing an issue with the editor. I'm able to launch standalone games, but if I try to launch it via PIE, it says PIE failed to launch and the entire editor crashes. I'm also unable to connect to my localhost dedicated server, although I'm able to connect to a listen server just fine. When disabling Steamworks, everything works normally again. I can't seem to figure out what the issue is here.
I'm using the editor built from the source off GitHub, I believe it's version 4.9.2 (edit: nevermind, it's 4.10). Also I'm not sure if it's related, but when launching the editor via the Visual Studio debugger and trying to launch PIE, it asks to break around this line here. TArray LevelBlueprints = Level->GetLevelBlueprints(); That is line 2280 of PlayLevel.cpp.
While this is mostly an inconvenience at most, it'd be great to be able to fix it. Any advice is greatly appreciated.
Edit: So if I launch PIE with the number of players set to one, it works, but if I raise the amount of players or enable running a dedicated server, it crashes.
We haven't heard back from you in a while, so I'm resolving this post for tracking purposes. If you were able to reproduce this in a new project or have any other information you can share with me, please feel free to respond and we'll continue investigating. Thanks!
answered Nov 17 '15 at 05:43 PM
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