How to make a gate close

Hi Guys!

Interested to know if it is possible to force a gate to close? I have a function that allows the opening of the gate based on a condition, but I’d like to have that same gate close once a timer has run down.

Any help would be great :smiley:

Cheers!!

You could hook the gate to a sequence, send the command along output 1, and send output 2 to a delay which loops back to the close input on the gate.

Sorry, in my hurry to post this didn’t occur to me to state I meant the gate node, not an actual physical gate :stuck_out_tongue:

Howdy!

Check out this section of the Blueprint Door Tutorial and Timelines. You can use a Timeline that will handle your timer and can fire off an event to close the door after the timeline expires:

-W