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Why a translucent influence dont work well in the lightmap build

Good Morning, I had some issues when I need to build a lightmap, the translucency color influence dont work well. Like the images, I had a red translucent volume, a single Directional Light and Sky Light, ambient is 0, if I change the color of the translucent volume change the wall color, it happen always when I build. Someone know what are happening here?[1]

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[1]: /storage/temp/65372-highresscreenshot00004.png

Product Version: UE 4.8
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asked Nov 03 '15 at 09:48 AM in Rendering

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