My problem is that add force is much faster on the client pawn then it is of the server controlled pawn. Below you can see my current test setup. When I go up only for 2 seconds both seem to reach the ca the same height but when I run it for 5 seconds the client will reach double the height of what the server controlled pawn can reach.
Am I doing something wrong or is there a bug?
Note I replaced the event tick there with a 0.1 delay in case the performance would have changed the add force speed but that didn’t help. I tried also various other setups but either the amount it goes up is different or the server prevents the client from going up at all.