[Feature Request] Make pinnable camera undockable for second screen
I am creating a scene and one of the great features of this engine is the camera being pinned to the screen.
What would be amazing would be if you could drag it to your second monitor and even resize it.
Will this be a feature in future versions?
asked Nov 04 '15 at 02:39 PM in Using UE4
We currently have a feature request in our system for the ability to move the camera preview, but the developers are currently focusing their efforts elsewhere. For now, the most you can do is to resize the camera preview, which can be done by going to Edit->Editor Preferences->Viewports->Look and Feel and adjusting the Camera Preview Size. Thank you for your suggestion.
Have a great day,
answered Nov 04 '15 at 04:04 PM
Sean L ♦♦ STAFF
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