Paint Foliage: don't see texture
Hi, I'm painting some grass on my landscape. I already searched in the forum for an answer but I did not find it.
However, when I paint it, I can see the texture in the viewport, but when i launch the preview of my landscape all my grass are planes without the texture on it (just grey and dark grey squares).
Do you have any idea for how can I solve this problem?
thank you in advance
asked Nov 04 '15 at 03:13 PM in Rendering
I'd start with opening up the foliage you are trying to use and make sure it has the proper mesh selected. If that's all ok I'd check the static mesh itself which the foliage file is based on and make sure it has a material applied to it.
answered Nov 04 '15 at 03:30 PM
Hello mate, if you havent found the answer yet i've faced a similar problem with applying Materials to landscape segment and Andrew was so kind to help me out. After i solved this i found out i was getting the same Tile Effect on one of my foliages. I went to the material applied in the static mesh i used in my foliage, i clicked my texture samples and changed the Sampler Source to Shared:Wrap. This fixed my problem and hopefully it will do the same for you!
Also here's a link from the exact solution Andrew posted for me in case you face another problem like mine in the future. Take care! https://answers.unrealengine.com/questions/374153/materials-not-displaying-correctly.html
answered Feb 11 '16 at 05:43 PM
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