3d Widget not working

Ok so my 3d widget is not interact-able at all. When I looked this up allot of people said that the issue can be solved by setting the widgets pivot point to (0,0). Which I have, I set it to (0,0) in the BP where it is called, AND I set every piece (buttons, images etc) to (0,0) pivot as well in the widget Designer. Nothing has helped, so far it still cant be interacted with. Any ideas?

I’m using version 4.9.2 btw

Check the image (pivot_issues) to see the pivot set at 0,0 in the BP where the widget is called.

Check interaction distance for the widget in the actor

I tried that, I even set it to 5000… no help.

Can you show it in video?

3d Widget input doesnt work at all in 4.10

What are your other interface presets aside from UI? Also what kind of interaction are you using based on your game mode.(third vs.first person)…have you played with the collision box or trigger box for the UI.
That’s the best I can come up with based on the limited info…also, I am currently trying to build a third person widget that works like a puzzle…is that what yours does? If so, I would like to get some help possibly?
Let me know.