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How do I make my foliage render properly when testing my game outside the editor?

For some reason my foliage - specifically the leaves part of my foliage - isn't rendering properly when I try running the game outside of the editor. On the other hand if I test it in-editor it runs fine with the leaves transparent texture rendering and swaying as it should be.

Any ideas why? Below is a screenshot of the leaves. If you need any more info let me know and I'll post it as soon as I can. Thank you!

Outside of Editor Playtesting

Product Version: UE 4.9
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asked Nov 05 '15 at 06:44 PM in Rendering

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avatar image TheDiceParadox Nov 05 '15 at 07:11 PM

This screenshot shows the tree foliage I have as well as some grass. As you can see the trunk of the trees renders properly, the grass does as well, the leaves on the other hand are just gray and sad :/

Another screencap with 3 different materials showing, 2 of them rendering properly.

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It was a weird bug, I replaced the material with an exact copy and it fixed it self.

GG gals and gents, GG.

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answered Nov 05 '15 at 08:35 PM

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