How to play animations by code?
I after a created a Pawn Class and set up movement, I was wondering how to go about applying my animations to each specific direction of movement, such as walking forward(to play forward animation, ect). What functions/code would I be working with to achieve this? Also, how do I reference my animations through code?
asked Nov 06 '15 at 12:04 AM in C++ Programming
Here is a small code snippet. You can try to create the AnimSequence in your character and play it.
Creating of animation:
AnimSequence'/Game/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start' - reference of your AnimSequence from engine.
Hope this helps.
answered Nov 06 '15 at 07:56 AM
Look at the top responses here:
answered Dec 15 '15 at 10:54 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here