How to detect collisions between mesh blueprints and Leap Motion?

Hey guys! So, Im pretty new to blueprints, and have just been setting up some basic code to use as part of a science fair project, but I’m having some trouble:

I’m Making a sort of reflex demo, where, with the leap motion, I try to grab a stick that falls after hitting the enter key. I also made this really easily in Unity with some Java code, and wanted to do the same thing here.

My problem is that I can’t figure out how to detect that I touched the stick so I can display the time on-screen.
I know how to display the time, I just can’t get it to display.

Don’t know if I need collisions or overlaps for this either. Like I said, I’m pretty knew to them.

Any help is appreciated! Thanks a lot! :smiley: