How to make a 2d enemy blueprint which revolves and shoots periodically in a loop

How to make a 2d enemy blueprint which revolves and shoots periodically in a loop.
Please assist.

dude, this is your second question in 2 hours which consists of a single sentence. Your question is so basic that it’s obvious that you didn’t look at much yet, so please go and follow some few basic tutorials and/or documentation pages at https://docs.unrealengine.com/latest/INT/GettingStarted/index.html

Ok, i figured out how to do it . Below are the blueprints