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How to make Sphere grow

Hi, it's a simple question, how can i make a ball grow in scale as the time passes by in game, and make it stop once it reach a certain size? thanks

Product Version: UE 4.9
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asked Nov 06 '15 at 06:25 PM in Blueprint Scripting

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  • create a blueprint with a timeline

  • add a float track to the timeline

  • change your scale multiplier over time with this timeline

  • output the float track value in the main blueprint and multiply it by your object's scale

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answered Nov 06 '15 at 07:28 PM

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avatar image WasPedro Nov 06 '15 at 07:31 PM

I'm kinda new to the engine, can you explain it with screenshots or more easely? thanks

avatar image ConnorTheScot Nov 07 '15 at 11:41 AM

Hello mate, The below solution works for growing a sphere. This was just a quickly put together solution which may be dependnant on the type of object you want to scale. alt text

You will need to create 3 float tracks within your timeline relating each to the x, y and z scale transformation.

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