I have a model that’s supposed to have animated parts to in. Here’s the result I’m trying for…
Here’s whats I got.
Any help would be appreciated!
Also, on a related note, how can I get that Sobel edge (like in the first image) post process effect in my game? I have the material and it’s blueprint, but I get the default book-looking outline on the screen…
EDIT: I got the colours right through using lerp, now I just need it animated and flattened like a sprite