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Removing One Element from "Timer Function Handler Array" Clears it Completely

Hello!

I am trying to make an array of Handlers. It's working all fine except for the one fact that, removing one element of it clears it completely. I thought this was a bug. Hoping to get an insight of this! Thanks!

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PS: Add Unique node also adds only one array despite both being different handles (even variables!), so maybe this is a limitation? If so, I would be sad D:

Product Version: UE 4.10 Preview
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asked Nov 07 '15 at 12:22 PM in Bug Reports

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Achilleon
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Hello,

I have been able to reproduce your issue, and have entered a bug report, UE-23136. Thank you for your report. In the meantime, you can try using the Remove Index node instead of the Remove Item, as I was able to get the expected result using Remove Index.

Also, the issue isn't specific to the Timer Handle variable, it is an issue with the Remove Item node.

Have a great day,

Sean Flint

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answered Nov 09 '15 at 08:12 PM

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Sean L ♦♦ STAFF
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