How do you spawn an actor based on a trigger?

Hey, I’m creating a horror/adventure game, and I have a mesh/figure that I want to spawn at a certain point, like when the player steps inside a trigger. I’m not sure exactly how to do this. If you can explain the exact steps, I would very much appreciate it. Also if you have any suggestions for something cool for a horror game…please tell! Thanks.

Just add your skeletal mesh into your level e.g under the floor. Then create a new matinee - add a play node into the level bp - add a trigger at the place where the mesh should pop up - connect the trigger with the matinee play.

Now when the player touches the trigger, the matinee will be played so e.g the player jumps up

Thanks, I appreciate.