I want to get an ActorB instance from ActorA in C++.
In Unity3d I have GameObject.Find(name) for it.
How to do that in ue4?
I want to get an ActorB instance from ActorA in C++.
In Unity3d I have GameObject.Find(name) for it.
How to do that in ue4?
I am sorry, I found answer on my question here → link
// Find Actor by name (also works on UObjects)
AActor* MyActor = FindObject<AActor>(nullptr, TEXT("MyNamedActor"));