Problem with very larger open word map

im using very larger map, this is open world map… in some place my physic system not working, when im enable “simulate physic” my object disappear when in gameplay…anyone know this issue? or this is bug?

Hi chosentwo,

Unfortunately I need a bit more information before I can adequately assist you with this potential error:

  • Does this occur in a clean, blank project with no additional content or is it limited to one project?
  • What steps are you taking to reproduce this on your end?
  • What is the total size of your current map?
  • Are you using level streaming?
  • What steps are you taking to simulate physics?
  • Is the landscape imported from a program such as world machine or was it created in editor?
  • Are you using a tiled landscape build?
  • Are you using world origin shifting?

Hi chosentwo,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment back with the requested information.