I just added source control for my project using the git plugin. It created a repository (so that there is a .git folder in the project directory), and using the instructions from Github, I linked the remote repository to the repo that unreal created, so that whenever I push changes in unreal engine, they get update on the github repo. It works as intended but the Source folder isn’t being tracked. I can use “git add Source” and commit it manually, but it would be nice if the editor would track the changes like it does the content.
Anything helps, Thanks!