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Do you need to flip normal maps coming from OS X to Windows?

I'm wondering if the normal map format is different for OS X (GL) and Windows (DX). Do I need to flip the G channel to get them to show up correctly in Windows?

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asked Apr 22 '14 at 04:30 AM in Using UE4

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avatar image cgbeige Apr 22 '14 at 04:31 AM

Oops - server error kept showing up so I kept resubmitting. Delete dup posts please

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