Unknown Cook Error, Can't Package game

I made a game and I want to package it to show my friends but when I package it always crashes because of an “Unknown Cook Error”
Here’s the log file, hope you can help me.
[link text][1]

66300-output_log.log (4.04 MB)

Hey PlatinumBlade,

It looks like your file names are too long. Please the length of your file names and folders and try to package again.

MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:861][  0]LogInit:Display: Warning/Error Summary
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:861][  0]LogInit:Display: ---------------------
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:872][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_05.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:873][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_05.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:874][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_04.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:874][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_04.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:875][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_03.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:875][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_03.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:876][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:876][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:877][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:878][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:878][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Aggro_A.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:879][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Aggro_A.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:879][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Stunned_Exit.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:880][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Stunned_Exit.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:880][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Stunned_Enter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:881][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Stunned_Enter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:882][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Light_Front_Alt.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:882][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Light_Front_Alt.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:883][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Light_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:883][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Light_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:884][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Knockback_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:885][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Knockback_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:885][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Heavy_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:886][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Heavy_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:886][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_On_Fire.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:887][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_On_Fire.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:887][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_Summon.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:888][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_Summon.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:889][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_DropDown.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:890][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_DropDown.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:890][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_ClimbingUp.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:891][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_ClimbingUp.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:891][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Falling.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:892][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Falling.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:892][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_WeaponInHand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:893][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_WeaponInHand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:893][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_Alt.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:894][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_Alt.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:895][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_05.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:896][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_05.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:896][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_04.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:897][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_04.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:898][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_03.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:898][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_03.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:899][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:900][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:900][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:900][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:901][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Cast.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:902][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Cast.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:902][  0]LogInit:Display: NOTE: Only first 50 errors displayed.