How to create a menu for the rift?
3d UMG widget would work fine if I could navigate through the options with my keyboard but I'm not sure how to do that. How are some of you going about creating menus that work in and out of the rift? I can't seem to find any decent support for this which is kind of shocking to say the least. I can't even enable a cursor in the rift like in the demo scene. How can I do something like that?
asked Nov 11 '15 at 03:36 AM in Using UE4
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