Opening an existing level crashing my UE4

Here’s the details…
So I’m doing my scene for my school project, I decided to build it on preview mode and after clicking the build icon my UE4 crashed. After that, the report window of UE4 popout into my screen. I clicked the “send report and restart”. After that my project is open and I open my level and again UE4 crashed again.

I attached a two files…
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my laptop is Asus G75VX by the way…

Hello MenMCBTS,

It looks like UE4 is failing to import your Substance Files. Could you disable the substance plugin and then try again and let me know if this fixes your issue. If not, could you link me a copy of your project so that I can diagnose your issue on my end.

Thanks,

Hi, thank you very much for that solution. Will try this on weekend. But I have a question, how do you disable the plugin in unreal engine?

What you will need to do is navigate to your Edit > Plugins and uncheck the enabled checkbox under the Substance Plugin.

Hi Sir , so I tried your solution a while ago, but disabling may substance won’t solve my problem. [link text][1]

here is the other crash report that the unreal gave to me:
[1]: 66987-sparkweek9.log (36.6 KB)

and also sir. since im new to this engine, I still don’t know if the unreal has a export package like the unity, so what I did is I compressed my project for this but the file is too high (3.14 GB) and my internet is too slow for this.

To link a copy of your project please follow these steps.

1.) Navigate to where you have your project saved
2.) Copy the .uproject file and your “Content” and “Config” folders into a new folder.
3.) Zip that folder and upload it to dropbox
4.) Post a link to the download here.

here is the link Sir! [link text][1]

[1]:

Ok, I am able to reproduce, this issue on my end. I believe this could be map specific. As you are able to open the BP map but not the “sparweek9” map then I believe your level/map to be corrupt. I can switch back and forward between the other maps within your project I don’t believe that the project itself is corrupt.

I am not sure what is happening to cause this but I don’t believe that it is caused by the UE4 editor itself.

My recommendation is to bring your assets into a new map one by one until the crash occurs. If it doesn’t then problem solved, but there could be a specific .uasset that is causing the crash. Through this process you will be able to determine which one it is.

Alright, will try this Sir! Thank you very much for your help Sir!