Adding new variable to a scene component causes crash
This is really getting annoying. My current project necessitates the use of scene components that have certain properties assigned to them, but every time I add a new variable, my Unreal crashes. It usually takes 4-5 crashes until the change actually goes through and it doesn't crash for once. Is this a bug that has been resolved in newer versions? I can't see any way to get around this huge obstacle to development as I've spent the past hour or so just adding a few variables.
asked Nov 11 '15 at 08:30 PM in Bug Reports
We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
answered Nov 23 '15 at 03:33 PM
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