Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions regarding shipping game to other computers

Hi all,

I've created game in UE and want to make Windows installer for it (.msi file). Also I want to determine minimum OS and DirectX version that my game supports, but I am unsure how to do it:

I am using 4.9.2

1) How to determine minimum required DirectX version?

2) How to check what other dll's I need to include into installer (apart from actuall build)? For example will I need to install VC redistributable packages? If so then which ones? The same goes with directx.

3) How to determine minimal windows version? This is limited by directx compatibility right? If my game runs on DirectX10 or higher then all OS versions with at least direct10 will be OK?

4) This may seem as stupid question but in which version 64 or 32 bit I should distribute my game? 32 is always better because anybody can run it right?

thanks for Your answers ;)

Product Version: UE 4.9
more ▼

asked Nov 11 '15 at 11:47 PM in Packaging & Deployment

avatar image

207 14 23 31

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

Hey Buyaka,

You can easily find out the majority of your questions by searching through Project Settings. If you are using the Binary version of the engine, you can't change as many aspects about your game. However, if you're using the Source version of the engine, through GitHub, you'd be able to even change the minimum OS specifications.

By default, all of the platforms should be selected. You may want to go into your project and change the supported platforms to what you plan to push your project out to.

64 bit has really become the 'standard' of what people have. However, you could just as easily provide both versions of 32 and 64 bit Windows packages of your game. Just remember there are memory limitations on 32 bit, you may want to research that further and decide what you'd like to do.

Here is an older forum post regarding the dependencies you were questioning about. Hopefully it explains what you need in detail that'll help you. I'm also including the packaging projects documentation as well.

Good luck!

more ▼

answered Nov 12 '15 at 09:00 PM

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question