Increasing AI character's strafe speed

I have an AI character that is circle-strafing around the player. This I did it by setting its world rotation to constantly face the player, and then calling add movement input on its right vector. This happens every tick.

So the character will circle-strafe but it does it at a really slow pace. Is there a way to speed it up? I tried raising its max walk speed and while its forward movement gets faster, its circle strafe stays the same.

Maybe change the Scale Value?