FRepLayout: History overflow, forcing history dump - meaning?
In my server logs, I'm seeing log event like: [2015.11.11-20.28.47:170]LogRep:Warning: FRepLayout::UpdateChangelistHistory: History overflow, forcing history dump MyPawn_C
Can someone explain me how to fix this and avoid to have those warning?
This is because your actor has at least one replicated field's buffer that is full (the max is 32 history records). Since network replication does not happen every frame, and if you update the replicated field's value every tick, it will cause all the changes to be buffered, and the buffered record number could exceed the maximum buffer size. The engine simply gives you warning messages and will still process all the buffered history records which is a unnecessary work.
Please check if your field value is changed too frequently. To solve this problem, you can slow down the tick time, or use event-driven mechanism to update the field's value. Hope it helps.
wanna push this, cuz I have the same issue
answered Nov 19 '15 at 05:41 PM
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