How to do a transition for a double jump animation?
This is a logical problem and you'll get different answers from different people.
As a simple way through, I'd say to set a boolean bIsDoubleJumping = true and start a Timer when the player presses the jump button a second time. Make this timer long enough to play the anim, when the Timer expires, clear the boolean. Your AnimBP will keep checking for bIsDoubleJumping when playing the jump animation. Hope this help.
answered Jan 24 '16 at 03:13 PM
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