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How to do a transition for a double jump animation?

Hi, i'm trying to do a trasition so my character go to a second animation when is doing a second jump. he jumps with a InputAction, and for a second jump i use "launch character".


Product Version: UE 4.10
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asked Nov 12 '15 at 06:18 PM in Blueprint Scripting

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This is a logical problem and you'll get different answers from different people.

As a simple way through, I'd say to set a boolean bIsDoubleJumping = true and start a Timer when the player presses the jump button a second time. Make this timer long enough to play the anim, when the Timer expires, clear the boolean. Your AnimBP will keep checking for bIsDoubleJumping when playing the jump animation. Hope this help.

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answered Jan 24 '16 at 03:13 PM

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