Casting to enemy Pawn from Player
I am trying to cast from my Character to an enemy to check a boolean, so I make a cast to Enemy. However I don't know which object I should get, I tried get controller, get controlled pawn, none works. Which one should I use?
asked Nov 12 '15 at 10:47 PM in Blueprint Scripting
What type of event is this occurring on? Depending on what is happening at the time, you could do this in multiple ways. One example would be if you were doing an EventHit or EventOnBeginOverlap you could use the OtherActor pin to cast.
answered Nov 12 '15 at 10:54 PM
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