Issues with Apex Cloth in UE4

I have try to Cloth a Flag, that i have modeld in Blender, with Apex. If i try to cloth the apb data on my Flag. The Flag get strechet. How can i fix that :frowning:

This is without the Cloth-data

And this is with the Cloth.

I am very new at ue4 but i have try to habdle this by my self for 5 days, And i cant fix it.
If someone could helb me, that would be so Awesome O.o

HI Kimpaliz,

I’m not sure how much help I’ll be on this one since I have not created Cloth assets with Blender and NVIDIA’s Clothing Tool, but Geo Dav has a decent tutorial that seems to be helpful that may help get you started and point to some of the issues when creating cloth and other modeling applications like Blender.

Since this tool and the Apex plugin for 3Ds Max and Maya are drastically different I can't offer any other input really. If you end up using 3Ds Max at any point with the Apex Cloth Plugin I can help there a little bit more.

I hope this helps, at least a little bit.

Tim