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iOS Turn-based Gamecenter Multiplayer

I'm looking at adding turn-based multiplayer to my game but need some help starting out. I can get the Multiplayer Game screen to come up to find a match but what holds and transfers the match data? Is this the Turn Based Match Interface? If so how do you store the value in it?

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Product Version: UE 4.9
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asked Nov 13 '15 at 02:33 AM in Blueprint Scripting

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2 answers: sort voted first

It's not a direct answer but I remember seeing some tutorials on YouTube a while back regarding turn based development in UE4. Have you had a chance to check those yet?

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answered Nov 13 '15 at 04:22 AM

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avatar image rckt26 Nov 13 '15 at 06:16 PM

Thanks, but I don't think any of those deal with iOS Game Center which is what I'm looking for.

avatar image 3ayp Jun 21 '16 at 09:40 PM

Im having the same issue, did you find the solution?

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As far as i found, first you need to implement Turn Based Match Interfase in actor, then you can connect it to Match Actor pin, and store any data in it.

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answered Jun 22 '16 at 07:15 AM

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avatar image rckt26 Jun 23 '16 at 05:01 AM

If you are able to get this to work I would love to know how as there are no examples.

avatar image 3ayp Jun 23 '16 at 10:11 PM

Actualy i don't. I can invite player to game, but it seems they both play theirs own games) I did not achieve any interactions between them.

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