Best way to share a Plugin?

I’ve recently completed a controller plugin that will be useful to quite a few developers. What is the best way to share the plugin and the code?

My understanding is that even plugin code falls under the UE subscriber license and as such I will need to somehow verify every person who downloads is a UE subscriber? Is there a repository which does this automatically? Whats the best way to go about this?

I just want to share the code and binaries necessary for others to use the plugin.

Hello Getnamo,

If I’m understanding you correctly, you should not have to worry about verifying users to see if they have a legitimate subscription for UE4 when they download your plugin.

If you’re interested in sharing your plugin, consider posting it on our wiki (A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums) or in the Community content, tools and tutorials section of the forums (https://forums.unrealengine.com/forumdisplay.php?12-Community-Content-Tools-and-Tutorials)

-Max B.