"Details" Distance culling having problems

I am attempting to use the distance culling in “Details” Tab. It is not working… even after build. Any idea what would prevent that from working?

Right now it works for min draw distance of 2000 with 0 as maxx draw distance, but 0 as min to 2000 as max will not work… it is always rendering. Why would this be… I want 1 model to be visible 0-2000 and another model to be visible only after 2000.

Its as though the min distance to render works but the max distance to render does nothing at all…

Seems like you have to press the “g” key and hide all the unreal editor icons/indicators in order to see the cull working… dont know if thats normal or not… hoping thats the only issue and it works correctly in game.