Problem using foliage

when I tried to paint foliage in my level…something weird happened

they looked very weird

the following pictures illustrate the problem:

66758-1.png

any foliage I try to use, it appears like this

note: the second row in the second picture, I didn’t use them

It looks like you didn’t have a material on your first row of meshes, but you do on the second row. Orr possibly the shader are still compiling for some reason.

when I use material on them, it looks like this:

doesn’t look smoothly

Look at the material again, it looks like you’re using the wrong one. It’s set to “Moss_Ground” Unless that’s the one you would like to use, what does the note of the material look like?

I have downloaded these Assests and I don’t know if they are good or not
do you have other assests I can use?

I mean if they’re the same meshes, the top and bottom row of the screenshot you shared. You could probably delete the top row and replace the delete mesh with the ones from the bottom row. Or you can look in the mesh thats displaying what it’s supposed to look like and the other mesh thats not displaying what you want, and compare the materials if they’re the same or different.

the second row I haven’t used it. when I click on any item, its look changes and looks like the items in the first row. and I checked all items, they don’t have materials

I have fixed the problem.
it’s just you said, I used the right materials on the meshes and the everything has gone right
thanks for help

No problem~