EDIT: I just tried the backup files stored in Saved/Backup/ and it still crashes even with those files replacing the one I thought was broken. The file also causes a crash in another project.
I put my project under source control, assigned a task, made the change and submitted it to the repo and was happy because it worked. Went back to repeat the process but discovered none of BP widgets opens. The UE4.10 Editor crashes every time I try to open a widget.
I can play levels, view models, and view BP GameInstance, BP GameMode, but I have not tried loading a main level and modifying it in the Editor though.
I was able to load and modify a level in the Editor, save it, push to the repo, and that worked. Then I decided to build the game and give the build version a run through. Unfortunately the runtime version of our game crashed.
Yeah I have this issue now as well. Caused when I accidentally corrupted a widget doing things I shouldn’t. tried many things to fix but was unable thus far