Why can't I set a pointer to my struct?
I maintain a global list of my character data struct in my world manager class, and I'm trying to configure individual AMyCharacter actors to maintain a reference to their data:
The line where I declare characterSheet has an error, "Inappropriate '*' on variable of type 'FCharacterSheet', cannot have an exposed pointer to this type". Does this mean that I'm declaring my struct wrong, or does the struct itself need some kind of special formatting to allow pointers?
asked Nov 15 '15 at 04:44 AM in C++ Programming
Related Question with answer:
answered Nov 15 '15 at 08:58 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here