I am not sure if I am just unlucky or what, but I have ran into countless errors since 4.10 came out.
Error 1: Adding a C++ UserWidget to a project causes it to fail hot reload and not compile.
Error 2: I actually thought I knew a second error, but apparently even following this tutorial A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums doesn’t work.
Error 3: Seemingly at random projects will have issues opening up saying the .dll is wrong or missing. Even if I delete the .sln or binary files and try to compile again this doesn’t usually get fixed, but one of my projects (I had 2-3 with this error) somehow did get fixed and it actually compiled. The strange part is that these were almost 100% clean copies of the example projects when you make a new project.
For the past 3 days I haven’t been able to do anything in 4.10 because literally everything breaks the projects. I have verified my UE install. I have uninstalled and reinstalled Visual Studio. I am using Visual Studio 2015. All I am able to do is edit things inside of the editor, and sometimes even that breaks it (missing .dll error that won’t compile).
Am I just unlucky or is this build really buggy? I know this is free right now and I really do appreciate Epic’s engine and want to use it… but I can’t even do anything with it. My last hope is to uninstall UE and reinstall it.
I am not posting this as a low blow to Epic’s efforts. I really want to know why I am having constant errors. Edit: For clarification I only ran into ONE constant bug that caused 4.9.2 to crash and I had been using it for almost 2 weeks. I didn’t have any of these problems before upgrading to 4.10.
Update: Uninstalling UE 4.9.2 and 4.10, then re-installing 4.10 seems to have worked.