bran new user to ure4. I loaded basic blueprint for 3d person and tried to package it for windows 32 win 64 and html all failed with same errors. here are errors in red and yellow. got v studio and .net installed newest versions. also running engine from file and not launcher because I had to add -opengl to target to get it to launch for some reason. u4 runs fine and play button. thank you .
LogModuleManager:Warning: ModuleManager: Unable to load module ‘C:/Program Files/Epic Games/4.10/Engine/Binaries/Win64/UE4Editor-ShaderFormatD3D.dll’ because file couldn’t be loaded
PackagingResults:Error: Error Unknown Cook Failure
LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: ‘Engine/Tutorial/Installation/InstallingVisualStudioTutorial’ is not a standard unreal filename or a long path name. Reason: Path should start with a ‘/’
LogLinker:Warning: Can’t find file ‘Engine/Tutorial/Installation/InstallingVisualStudioTutorial’
LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: ‘Engine/Tutorial/Installation/InstallingVisualStudioTutorial’ is not a standard unreal filename or a long path name. Reason: Path should start with a ‘/’
LogLinker:Warning: Can’t find file ‘Engine/Tutorial/Installation/InstallingVisualStudioTutorial’
LogUObjectGlobals:Warning: Failed to find object ‘Blueprint Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial’
PackagingResults:Error: Error Unknown Cook Failure