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踏んだ素材によって足音を変化させたいです。例えば鉄を踏むとカンカンと足音がするとか。 足音自体の実装方法は分かるのですが、床によって音が変わる仕組みが一切分かりません。よろしくお願いします。

Product Version: UE 4.9
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asked Nov 16 '15 at 04:09 AM in Japanese

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足音を鳴らす Actor から地面方向に Line Trace を行って地面の種類を判定し、それに応じて鳴らす音を変えるのが一般的なようです。


UE4で、地面の種類に応じた足音を鳴らすようにしてみる その1 - ぼっちプログラマのメモ http://pafuhana1213.hatenablog.com/entry/2015/05/20/002301

UE4で、地面の種類に応じた足音を鳴らすようにしてみる その2 - ぼっちプログラマのメモ http://pafuhana1213.hatenablog.com/entry/2015/05/21/003828

もんしょの巣穴blog [UE4] 物理マテリアルを使って足音を変化させる http://monsho.blog63.fc2.com/blog-entry-164.html

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answered Nov 16 '15 at 04:30 AM

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avatar image zettonsouls Nov 16 '15 at 05:28 AM


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